Release & Platforms
Fields of Mistria 1.0: Release and Full Update
Direct answer
Fields of Mistria 1.0 officially released on August 5, 2026. The full-release roadmap adds 10-heart caps, proposal and wedding events, marriage, children, new Saturday Market vendors, a completable Town Repair story, Renown level 100, more mine and museum content, achievements, and beta localizations. Existing saves carry over, new content does not require a restart, and qualifying achievements can be granted retroactively under the official FAQ. [S1][S2][V1]
At a glance
Quick Facts
| Release date | August 5, 2026 |
|---|---|
| Major systems | 10-heart romance, proposals, weddings, marriage, children, Town Repair, Renown, mines, museum, and achievements |
| Existing saves | Carry over; a restart is not required for the new content |
| Achievements | Qualifying progress can be awarded retroactively under the captured FAQ |
| Localization | Beta language wave with possible incomplete or temporary English text |
Do this first
Fastest path
- Continue an existing save or start a new one; the captured FAQ does not require a restart.
- Progress relationship, Town Repair, mine, museum, and Request Board systems through their own current requirements.
- Treat children, wedding, achievement, and late-game content as version 1.0 additions rather than Early Access promises.
- Check the live Steam store for current price and official notes for post-launch changes.
Detailed guide
Release date and current status
The official announcement set August 5, 2026 as the version 1.0 date, and Steam now records that day as the full release. That post-release record resolves the older future-tense wording in the announcement and FAQ. The game should therefore be described as released into version 1.0, not as waiting for launch. [S1][S2][V1]
The exact launch hour is not recoverable from this pack because the FAQ refers to a release-time map whose image content was not preserved. The date is confirmed, but any timezone conversion or midnight claim remains Pending verification (待确认). This distinction prevents a missing visual from being replaced with an invented time. [S1][S2]
Romance, marriage, and children
Version 1.0 raises NPC heart caps to 10 and adds 10-heart proposal and wedding events for romanceable characters. Marriage and children extend the relationship path beyond dating, while the FAQ says players can opt out of having a child. These are official system-level additions rather than candidate-specific walkthrough details. [S1][S2]
The FAQ also says other dating relationships switch to best-friend status after marriage in the behavior described by the capture. That is relevant when planning multiple routes, but exact scenes and spouse rewards still depend on the chosen candidate. The page does not invent a universal proposal item or event trigger beyond the official feature summary. [S2]
Town progression
The full release makes the Town Repair storyline completable and raises the Town Renown cap to 100. It adds more Town Repair events and Request Board requests, expanding the civic progression described in the announcement. The roadmap wording does not provide every quest name or reward, so this article stays at the confirmed category level. [S1]
Stillwell and Zorel join the Saturday Market in version 1.0. Their inclusion establishes new market content without specifying every stall item, schedule, or unlock condition in the announcement. Character and vendor pages need separate evidence for those details. [S1]
Mines, museum, and achievements
The announcement lists additional dungeon quests and rewards along with additional museum sets and rewards. It also adds an achievements system, giving previous progression new account-level goals. The FAQ says qualifying achievements may be granted retroactively on existing saves. [S1][S2]
No complete achievement list, dungeon floor table, or museum reward database is present in this material pack. The feature categories are confirmed, but exact completion requirements belong in separately sourced guides. This keeps a roadmap summary from turning into a fabricated checklist. [S1][S2]
Existing saves and restart policy
The official FAQ says existing saves carry over into version 1.0 and that players do not have to restart to access new content. It further says the content can be experienced regardless of how far a save has progressed. That is the clearest answer for returning Early Access players. [S2]
The policy does not mean every modded or corrupted save is guaranteed to behave identically because the source does not discuss those cases. It also does not provide a migration troubleshooting procedure. Use the official policy for ordinary saves and consult later support material if a specific save has problems. [S2]
Beta localizations
The first beta localization wave covers Simplified Chinese, Traditional Chinese, French, Japanese, Korean, Russian, and Spanish. The FAQ says all content features remain accessible regardless of selected language. It also warns that beta text can be incomplete and may temporarily appear in English. [S1][S2]
Beta localization should therefore be described as available with caveats rather than as a perfectly complete final translation. The source pack does not provide per-language completion percentages or a schedule for every missing string. No such numbers are added here. [S1][S2]
Price and post-launch plans
The pre-release FAQ says the developer planned not to raise the price for version 1.0. That is a historical policy statement and not a current store-price quote. Readers should check the live Steam store for present pricing rather than treating the FAQ as a permanent commercial listing. [S2][V1]
The official material describes version 1.0 as a complete version of the planned game while also saying additional patches and content updates may follow. Full release therefore does not mean the end of support. Future patch scope and timing remain unannounced unless newer official notes provide them. [S1][S2]
Conditions and exceptions
Version, conditions & exceptions
Version 1.0 released August 5, 2026; the surrounding FAQ is a pre-release policy snapshot and current price or future patch scope may change.
Last verified 2026-08-16. The collected evidence is ready for this page's stated scope.
Evidence trail
Sources & last verified
This page is limited to the collected sources below. Source conflicts, missing image data, and version-sensitive details remain labeled instead of being filled with guesses.
- [S1] Fields of Mistria 1.0 Release Date Announcement
- [S2] Fields of Mistria 1.0 Update FAQ
- [V1] Fields of Mistria on Steam
Last verified: 2026-08-16
Continue exploring
Related pages
Release & Platforms
Fields of Mistria Update: 1.0 and Patch 1.0.3
Fields of Mistria update guide covering version 1.0 features, save carry-over, retroactive achievements, relationship changes, and captured patch 1.0.3 fixes.
Release & Platforms
Fields of Mistria 1.0 Release Time: What Is Known
Fields of Mistria 1.0 release time is listed by the official map: August 5, 2026, with PDT, CDT, EDT, BRT, BST, CEST, GMT+3, and Asia-Pacific labels.
Evidence pack processed August 15, 2026 · Page updated 2026-08-16